Nostalgia shouldn't blind us to the weaknesses in the initial Clash Of The Titans.
The outcomes were being aged-hat even by '80s standards, Harry Hamlin's hairdo was a catastrophe and the all-star forged of Olympian deities seemed mortified to be pratting about in togas on a set apparently modelled immediately after Caesar's Palace. Not remarkably, the CG wizardry in Louis Leterrier's reprise is light yrs in advance of Ray Harryhausen's primitive design function.
That aside, alas, this rebooted Clash is inferior in just about every single section. From Sam Worthington's dull hero Perseus to the stilted script to the hurry-task 3D, Titans is barely titanic.
It even feels seeking up coming to Percy Jackson And The Lightning Thief, the teenager spin on classical mythology that so shamelessly stole its thunder previously this year. The issues set in early with a baffling opening that fails to build the partnership among men and gods and why (let alone how) the former has declared war on the latter.
As a consequence, it's challenging to get way too involved when Hades (Ralph Fiennes) seems in Argos, threatening its destruction if its king does not sacrifice his daughter to the Kraken in a week's time. (What, did they screw up his catalogue order?) This arbitrary deadline does at the very least give the midsection some momentum, a excitement-cutted Worthington having joined up with Mads Mikkelsen's band of war-weary Argonauts to foil the lord of the underworld's scheme.
For all the established-pieces that stick to, on the other hand - a scrap with monster scorpions, a pow-wow with sightless witches, a confrontation with a snake-tressed Medusa - it really is challenging to shake the feeling this is just a person massive movie game, the profitable completion of a single challenge foremost straight away to a different with little pause for humour, reflection or character conversation. Toss in dialogue cheesier than Gorgon-zola and you can try these out're remaining asking why so much income was splashed earning a Clash so unremittingly normal.
Verdict:Big sets, wall-to-wall mayhem and hi-tech pixelry only go so considerably in a film sure to depart anybody with fond memories of the unique feeling shortchanged. It's proof, far too, that 3D are not able to merely be tacked on as an afterthought.
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